Showing posts with label Minecraft 4 worlds. Show all posts
Showing posts with label Minecraft 4 worlds. Show all posts

Tuesday, October 25, 2011

Mine Up 0.2.3 released


I've just upgaraded the installation files and want to share some information on proper installation and new features.

The new version of Mine Up mod is 0.2.3 (single player)

       Download

Mine Up + Upside down  :       Adfly     Direct  Alternate

Mine Up pure (this is more compatible with other mods) :   Adfly Direct Alternate

Installation instructions:

Install after ModLoader (not required)
Install after The Forge (not required)
Install before BTW
Use "normal" rendering distance

The  changes  include:
Added: compatibility with The Forge (experimental)
Removed: Skylands gravel and water
Fixed: Autosave every 200 seconds, not 2 seconds.




Friday, October 21, 2011

Mine Up Mod for Minecraft - 4 worlds in one!



DOWNLOAD

It took me 2 days of hardcoding and a pair of almost sleepless nights to finish the second Minecraft mod released by me.  I've called it "Mine Up!", as at the time I finished the work  my creativity was able to tell me only a pair of letters, and possibly it can be renaimed in something like "Stairway to hell..."  later. And of course everybody is welcome to  suggest your own names right here.

So the mod joins 4 dimensions into one, with total 512 blocks in height. Nether, Earth, SkyBlocks, SkyDimension. Dimension stored in folders: DIM-1, region, DIM-3, DIM-2. You may use a single-player or adventure maps at DIM-3 / DIM-2.

Dim-3 wordls are working only if you specify "skyBlockLayer=true" in an options file.
At the moment there are some minor bugs, but general functions are working. All perfomance problems will be solved

Let me notice that Mine Up mod is currently working strictly  with 1.8.1 version. You should downgrade from 1.9  to test the incredible features of this mod.

If some of you  are interested in further development of the Mine Up mod or other features, please support my ideas

Posted Image

and please don't be shy to share bug reports, ideas and  opinions here.
Also I would be very glad cooperate with other mod coders.